1k-shmup
About
My #Pico1k 2023 jam submission, a shoot 'em up written in 1024 compressed bytes for Pico-8. I wanted to capture some of the polish from Lazy Devs Academy's first shmup tutorial, but without having use of the sprite sheet and sfx.
Features
- Sprites created at runtime from ascii
- Some lerping mid-wave
- Invulnerability after getting hit
- Gradual difficulty increase
- Very rudimentary sound effects with what bytes I had left
Controls
Directional to move and O / Z to shoot
On the GAME OVER screen you need to reboot the cart (because I ran out of bytes!)
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